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Old Dec 15, 2007, 06:42 AM // 06:42   #21
Desert Nomad
 
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Quote:
Originally Posted by Heimdallw32
This one?

Leeroy
0energy, 0 cast, 15 recharge
You charge into a pack of enemies paying no heed to the fact that your monk isn't in range. Upon dying the text bubble "REZ MI~!1" comes up over your corpse.
I use that all the time
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Old Dec 15, 2007, 11:43 AM // 11:43   #22
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What if every teammate bring health deg weapon and get themselves killed before aggroing first groups so mm can have his/her corpses... >.<
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Old Dec 15, 2007, 02:37 PM // 14:37   #23
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Quote:
Originally Posted by Solus Spartan
You know what esle would be an awesome skill?

Die: Your enemy dies. And you get a fr33 c00k1e
Cooldown : 1337 seconds
Cast time : 1.37 seconds
ownage - gvg's will be a fly, go on 'sin and run to guild lord use teh skill and /dance
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Old Dec 15, 2007, 09:55 PM // 21:55   #24
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The only times you should be able to raise 2 minions from a corpse is Animate Bone Minions and when raising minions from the corpses of those creepy Afflicted which have strange growths. Even those Afflicted are technically not 2 corpses, a butcher would beg to differ. I'm kidding..

2-4-1-corpse minions shouldn't be good.

Quote:
Originally Posted by Rinadan Farhunt
Were you thinking that it was worth a thousand words or what?
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Old Dec 15, 2007, 10:05 PM // 22:05   #25
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No. Just three.
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Old Dec 16, 2007, 01:24 AM // 01:24   #26
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So you want Anet to fix the problem that you can't MM very well? Find a different build to play and don't go running to Anet every time you fail at using a build.
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Old Dec 16, 2007, 10:44 PM // 22:44   #27
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well each character and build has pros and cons, the cons of necromancers especially mms is that it takes lots of energy.
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Old Dec 16, 2007, 11:05 PM // 23:05   #28
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There is a word for this skill, it's overpowered...there's another word for this skill but the filter won't shut up.
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Old Dec 16, 2007, 11:18 PM // 23:18   #29
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No,

A) retarded skill
B) no more new skills introduced into the game anyhow...
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Old Dec 16, 2007, 11:53 PM // 23:53   #30
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Quote:
Originally Posted by mystical nessAL
mm is wayyy overpowered nows days, dont try to make it even more.
Avatar of balth or any holy damage can 1 hit any minion.

And why would do you say that MM's need something to kill first to animate something, but you added in an animate yourself.

Quote:
Originally Posted by quadrophenik
Always minion masters have to throw away a good skill slot to over work themselves
Over work themselves?

BAH, poor little you, having to life a wittle finger!

You know what?


Last edited by Moonlit Azure; Dec 16, 2007 at 11:56 PM // 23:56..
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Old Dec 17, 2007, 01:25 AM // 01:25   #31
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Skill Ideas for Guildwars 1 are all useless, and this thread will be closed soon.

- Ganni
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Old Dec 17, 2007, 01:59 AM // 01:59   #32
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Skill suggestion is fail. Sensors indicate epic failure.

Heres a better idea:

Leeroy Minions. 5/1/30

For 20 seconds your minions have +10 regen, block all attacks and spells cast on them fail.

Last edited by bhavv; Dec 17, 2007 at 02:03 AM // 02:03..
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Old Dec 17, 2007, 02:15 AM // 02:15   #33
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It'd be nice to find out why people fill up forums with mindless pictures. Would it be possible for people to just act a little more mature?
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Old Dec 17, 2007, 01:20 PM // 13:20   #34
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Quote:
Originally Posted by Woop Shotty
It'd be nice to find out why people fill up forums with mindless pictures. Would it be possible for people to just act a little more mature?
I know why "they are midly retarded". Would it be possible for them to be mature? "No"

~the rat~
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Old Dec 17, 2007, 06:49 PM // 18:49   #35
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/notsigned
i like the way it is cause it gives mm a challenge ie to get going or die, otherwise there would be alotmore mm, and also with that skill there be ton of wells also popping up
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Old Dec 18, 2007, 07:45 AM // 07:45   #36
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At this point, most of the legitimate arguments on this topic have been laid out. All "new" content that can be posted from this point on is probably just going to be useless trolling or +1 spam. Therefore...

Closed.
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